Traveller RPG: The Journal of the Travellers Aid Society Volume 12
Traveller RPG: The Journal of the Travellers Aid Society Volume 12
Welcome to the Journal of the Travellers’ Aid Society, your indispensable guide to adventuring in the Far Future. Each volume is a treasure trove of information and game additions for Traveller, including adventures, new ships, alien creatures from across Charted Space, philosophical musings on the big empires, histories, different takes on familiar equipment, new vehicles, characters to be met in starports, playable alien races, and much, much more... Amongst the many articles in Volume Twelve, you will find: The Wolf of the Marches - A silver tongued captain with a big gun and a motley crew. Games for Gamblers - Some are so bizarre that they must be explained before they can be played successfully. Suits You, Sophont - No matter the event, YOU are the main attraction. Starports of the Imperium - From a simple slab of concrete to a continent-spanning crossroad to the stars. Adrift - You have just awoken from a low berth. Your groggy senses try to acclimatize but you soon realize there is no light, gravity or power. What do you do?